A small house south of the fields. Shady Sands was founded in 2142 by former inhabitants of Vault 15. So I'm replaying Fallout 1 and early on you meet Tandi from Shady Sands. Endorsements. It is typically the first settlement found by players, laying on the way to Vault 15. Not long behind here stands a leather-jacketed stranger with a cigar and federra-hat. weight Shady Sands was the capital of the New California Republic and was a beacon of prosperity until the nation's fall. They're just not relevant to this particular discussion, really. The settlement was jump-started using the G.E.C.K., allowing for adobe buildings from sandcrete and rudimentary agriculture to be set up. References ↑ Vault Dweller's Survival Guide p.5-16: "While many would consider a Sledgehammer to be an excellent tool, but a poor self-defense weapon, the latest designs are made with lightweight but extremely strong materials. hands req. While its damage may seem low, its real power lies in the knockback potential, which can incapacitate enemies and throw them around the place. New California - Shady Sands; New California - Shady Sands. 3. Thrust A player character with high Strength can find the sledgehammer as an effective weapon for a limited time, as many other melee weapons outclass it. Standing in in her humble abode, Nicole sighed. 1 Characteristics 2 Locations 2.1 Fallout 2.2 Fallout 2 3 References In Fallout, there are three uses; two are needed to descend the elevator shafts in Vault 15, and one to enter the Glow. There are very few games with that genre. To open this quest, the player first needs to Stop the Radscorpions. 134. Shady Sands is the capital of the New California Republic and one of the largest cities in the Republic. 195,279. [1][2], It has been suggested that this article or section should be split in multiple parts. Enter the first manhole. Then a short while later she gets kidnapped from the Khans. Normal 1.0. This page was last edited on 13 October 2014, at 19:59. The radscorpion cave is a location in Fallout, only reachable by talking to Seth, from Shady Sands.Nine radscorpions are located here and need to be killed for the quest in Shady Sands in which you must kill radscorpions to protect the town from any more injuries.. In fallout 2 you can push npc's out of the way or even in extreme cases shoot them I don't remember if you can do this in fallout 1 but my suspicions say no. Fallout 1 and 2 are open-world but each location ties back to the story and affects the world, similar to New Vegas. Speaking of genre, i Shady Sands is a small settlement in New California around 2161, led by Aradesh, a multicultural former inhabitant of Vault 15. Fallout 1 is confusing my ... the more confusing things would be. -Head all the way east into the next area (east shady sands). Requirements Sledgehammers are melee weapons in Fallout and Fallout 2. Sledgehammer author: The mysterious stranger or donotwriteatmypageorfanfic. It is also the largest urban center built from scratch, without using pre-War ruins as foundation. Sledgehammers are melee weapons in Fallout and Fallout 2. 5 Fallout Wiki is a FANDOM Games Community. Sledgehammers are melee weapons in Fallout and Fallout 2. And to the northeast is the brahmin pen. 1 Characteristics 2 Locations 2.1 Fallout 2.2 Fallout 2 The sledgehammer was used in the pre-War times for demolition or industrial works. [1]. Shady Sands (80% complete) Junktown (50% complete) The Glow (started) Necropolis (started) Raider Camp (claimed) The Hub (started) Travel:-----We made a complete new travel system. Discussion in 'Fallout: New Vegas Discussion' started by Eternauta, Jun 17, 2011. Shady Sands is a small farming settlement located in New California around 2161, led by Aradesh. Please help. The Vault - Fallout Wiki is a Fandom Gaming Community. 1 Legend 2 Vault 13 3 Shady Sands 4 Raiders 5 Junktown 6 Hub 7 Necropolis 8 Glow 9 Brotherhood 10 Boneyard 11 Unused or cut quests 11.1 Junktown 11.2 The Glow 11.3 Lost Hills 11.4 Boneyard 11.5 Burrows (cut) The list only includes functioning quests (which can be completed). Rescue Tandi from the Raiders. One can be found in a small hut south of the. Fallout 1 quests shady sands. Rope is a miscellaneous item in Fallout and Fallout 2. By 2161 some of the radiated soil had been cultivated to produce crops. Quite a few merchants stock them, including Seth in Shady Sands. Which allows the player to discover the map of Fallout 1, also includes random encounters and the ability to flee (if your character is a coward ;) ). Damage Boopydoot 26,666 views. Many denizens of Shady Sands followed Dharma. So, take locations from 1 with a grain of salt. She complains that her town is boring and wants to see the world. - Ripper -> Super Sledgehammer; Added: It is now possible to enabled/disable the Shady Sands merchant (added by Fixt) in the fo1_settings.ini file (enabled by default). TL;DR: Fallout 3 isn't Green New Vegas, New Vegas isn't Orange Fallout 3. With a population in the tens of thousands by 2241, it is the largest known settlement in the post-war United States. Parentheses () denote upgraded weapon variants. Broken, cut, or unused quests are listed under a separate heading. 2 To the north is the town's well, a large two sectioned stone house containing peasants and children. value Shady Sands was founded by an ancestor of Aradesh after they left Vault 15. weapon perk Then , they have to enter Shady Sands after 48 hours have passed. Very popular with the muscular crowd. Tandi has been kidnapped by the Khans in a raid on Shady Sands, and Aradesh begs the Vault Dweller to rescue her.. Walkthrough. Go east to Shady Sands, then southeast to the Raiders, then directly south to Necropolis. Skills; Secondary skills; Traits; Perks; Sample characters; Tactics. The town was ruled by Aradesh, a stern but respected man who strove to keep Shady Sands self-sufficient. Page 1 of 2 1 2 Next > Eternauta It Wandered In From the Wastes. Take your favorite fandoms with you and never miss a beat. Original upload 17 June 2014 5:24PM. Attacks strength req. I mean hello? 4 One of the lucky vaults to be issued a Garden of Eden Creation Kit, the former vault dwellers were able to quickly become self-sufficient. Going by FO2's map, Shady Sands a little to the southeast of a point directly south of Reno and east of San Francisco. Which allows the player to discover the map of Fallout 1, also includes random encounters and the ability to flee (if your character is a coward ;) ). 23:14. Other Fallout Walkthrough Part 2 - Shady Sands - Duration: 23:14. Swing 1 In Fallout 2, its only use is to climb down the well in Modoc. 701. The sledgehammer was used in the pre-War times for demolition or industrial works. Home › Forums › Fallout & Wasteland › Fallout: New Vegas Discussion › What happened to Shady Sands? Controls; Character creation. Fallout; Table of Contents; Getting Started. 2. Tell the mutant (Harry) you are a ghoul and he will let you pass. Fallout The Story Mod - Doing Available Quests In Shady Sands Download Mod Here: https://www.nexusmods.com/newvegas/mods/48095/? Shady Sands is the capital city of the New California Republic. Last updated 01 April 2015 10:29PM. Names in bold refer to main storyline quests. -To the south is a farm, talk to farmer, tell him about crop rotation (need science at 40), it will give you 500XP. https://fallout.fandom.com/wiki/Sledgehammer_(Fallout)?oldid=3290126. His daughter, Tandi, would go on to become one of th… Playlist: http://www.youtube.com/playlist?list=PLC0C2A6BCA6040BC8&feature=plcp Thanks for watching! The town of Shady Sands is the largest urban area "built from scratch" in the post-nuclear United States of America. A protective wall was also erected to protect the city from raider tribes that formed in the winter, raiding outlying communities to replenish their food supplies. A large hammer with big handle. audience in multiple ways. Very popular with the muscular crowd. This sizeable hammer (similiar to ones used in construction and demolition) is a potent weapon. 00000006. 1. Fallout / Fallout 2 weapon One can be found in a small hut south of the Shady Sands Garden in Fallout. 2 damage type Version. You free her, either through force or words, and all she does is thank you and goes back to her dull life in Shady Sands. I should probably add that waiting for them to move can take quite a while but sometimes they do move on their own given enough time. Technical 0 of 0 File information. Synopsis. Fallout 1 Soundtrack - Second Chance (Shady Sands) - Coub - The Biggest Video Meme Platform by brotherhood_of_steel111 Randomly encountered traders can also take the player to the city. Shady Sands can be found five squares east of Vault 13. Particularly useful against critters and melee enemies. It has captured the. Fallout 1's map, as noted above, deliberately deviated from real life for gameplay reasons. Added: The Cathedral merchant is now also affected by the "Fo2-style merchant restocking" option. It appears that maize and cabbage are grown in the fields. One can be found in a small hut south of the, One can be found in the far end of the first level of the. Shady Sands houses the Hall of Congress of the New California Republic, as well as the President and their office (headquartered in the same building). Go north in the sewers, pass the friendly ghouls, to the end and climb the ladder up to surface. Parentheses () denote upgraded weapon variants. prototype id Building to the north has a room with bookshelf, loot it for [Rope] its imoprtant that you have it, also another [Scout Handbook] . Unique DLs-- Total DLs-- Total views. Added: Flares now respawn on the Shady Sands merchant. The garden is the field in which the inhabitants of Shady Sands grow their food. 4 - 9 6 A large hammer with big handle. Fallout- Shady Sands. The garden is located in the eastern subsection of Shady Sands. Cheap tricks; Walkthrough. It was the first city of the NCR. 4. Yes, we know they're good. Weapon Knockback Head north to building with mutants. https://fallout-archive.fandom.com/wiki/Sledgehammer_(Fallout)?oldid=1777068, For an overview of Sledgehammers throughout the. Shady Sands (80% complete) Junktown (50% complete) The Glow (started) Necropolis (started) Raider Camp (claimed) The Hub (started) Travel:-----We made a complete new travel system. 12 pounds is a quest in Fallout. 120 120  A player character with high Strength can find the sledgehammer as an effective weapon for a limited time, as many other melee weapons outclass it. 2 Fallout Main Menu World Map Boneyard Brotherhood of Steel Cathedral The Glow Hub Junktown Military Base Necropolis Raiders Shady Sands Vault 13 Vault 15 Fallout is one of the most favorite games of the 21st century. damage 'Fallout: New Vegas is n't Green New Vegas is n't Green New Vegas discussion started... Founded by an ancestor of Aradesh after they left Vault 15 in a small hut south the! 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